Jobs

As a growing studio, we are always looking to recruit the best talent available to join our team. Even if your specific career focus is not listed in the job openings below, feel free to send your CV to [email protected]

 

Open job offers

  • ( Junior ) Engineer
  • 2D/UI Artist
  • Level Designer (2x)

 


( Junior ) Engineer

Job description

  • Working in a C++ codebase on a custom (legacy) engine.
  • Generalist skillset, we’re not looking for a specialized set of skills.

Qualifications

  • Proven C++ experience
  • Experience working in a team environment – Source control and the personal ability to work as a team.
  • B2 English level – conversational and written.
  • Player experience with RTS games is a plus (especially Age of Empires)
  • You will be asked to partake in a technical test to prove your skills.

Location

Málaga, Spain

Occupation

Full-time. Temporary contract (up to 1 year), potential extension.

Apply here!

 

 


2D/UI Artist

Job description

  • Visual development of UI mock-ups to help create UI designs & layouts.
  • Ability to work with variety of team members to design, create, implement and optimize UI assets.
  • Maintain consistent style under the direction of the Art Director and carry out revisions as required.

Qualifications

  • Experienced UI/UX artist with the portfolio to prove it.
  • Ability to produce both wireframes and final UI assets.
  • Experience working in a team environment.
  • Adobe Photoshop & Illustrator skills
  • B2 English level – conversational and written.
  • Player/Development experience with RTS games is a plus (especially Age of Empires)
  • You will be asked to partake in a test to prove your skills.

Location

Málaga, Spain

Occupation

Full-time. Temporary contract (up to 1 year), potential extension.

Apply here!

 


Level Designer

Job description

  • Designing high quality story-driven levels in a custom editor in a custom engine.
  • Work in collaboration with colleagues and other teams to create a full experience.
  • Adhere to design guidelines and ability to write design documentation.
  • Ability to balance design ambition within production constraints.
  • Ability to adhere to deadlines.
  • Ability to interpret and integrate constructive feedback.
  • Anticipate, identify and articulate problem areas and develop solutions.

Qualifications

  • Proven Level Design experience
  • Experience working in a team environment
  • B2 English level – conversational and written.
  • Player experience with RTS games is a plus (especially Age of Empires)

Location

Málaga, Spain

Occupation

Full-time. Temporary contract (up to 1 year), potential extension.

Apply here!

 


How to apply?

 

Please send your resume, relevant portfolio website, and a cover letter which should include:

  1. Why you are interested in working at Forgotten Empires?
  2. Your compensation expectations.
  3. What games you are currently playing?
Send your application to [email protected]

 

Part of the Forgotten Empires dev team at Gamescom