Character Artist

Skills

Job Description

  • 3d model (high- and low poly) characters, clothes, armor sets, animals and other assets
  • Texture characters, clothes, armor sets, animals and other assets

Qualifications:

General

  • Fluent in English
  • Self-motivation, good communication skills, and a great team-player attitude
  • Enthusiasm for working with other artists and openness to feedback
  • Great attention to detail and strong visual sense
  • Willingness to try new workflows and tools

Essential

  • Experience with 3ds Max
  • Experience with Zbrush
  • Experience with Photoshop

Desireable

  • Experience with Marvelous Designer
  • Experience with Substance Designer/Painter
  • Experience with Vray
  • Experience in high- to lowpoly workflows
  • Experience in character skinning
Location

Virtual

Occupation

Full-time.

Environment Texture/Substance Artist

Skills

Job Description

  • Create tiling textures and materials for buildings and environmental props
  • Create large-scale, tiling ground textures

Qualifications:

General

  • Fluent in English
  • Self-motivation, good communication skills, and a great team-player attitude
  • Enthusiasm for working with other artists and openness to feedback
  • Great attention to detail and strong visual sense
  • Willingness to try new workflows and tools

Essential

  • Experience with Photoshop
  • Experience with Substance Designer
  • Experience with 3ds Max

Desireable

  • Experience with Vray (for 3ds Max)
  • Experience in high- to lowpoly workflows
  • Digital painting skills
Location

Virtual

Occupation

Full-time.