Another dev blog, read ahead, we need your help!

Overall

Last week we have gathered the team in a video conference, getting a clear view of the status of the game. Where we are exactly and what still needs to be done for us to polish it all up and wrap it as a bloody good game. The results of that are what you’re about to read here.

Campaigns

It’s safe to say that the multiplayer compartment of Age of Empires II: Forgotten Empires is pretty much done. In the test games we play, no civ nor unit comes out as the ultimate best. Every new civ has their strengths and weaknesses and it will be up to all of us to discover them. However, I find it incredibly important to have some campaigns coming with the game. And that’s exactly where we need your help. Some of the stories are already written out in full detail, but the stories still need to be AoFE-ified 😉 On top of that, some additional stories still need to be written. A detailed Indian storyline for example.

So, are you interested in joining the history department to write up storylines or helping out with making scenarios for AoFE? Send us your interest, preferably with a small sample of your skills.

Release Date

Yes, we’re going to talk about the release date! Well, not the exact date, but this is how things are looking for the next few months. As said before, if we keep in mind the final polishings of the multiplayer part (graphics for an Indian and Slavic wonder missing, a few UT still need to be changed (thanks for the suggestions!) , a few units need some small balance changes), the game looks pretty solid. We have roughly 2 months left to wrap up things for the campaign part as well. Not everything will be done by December, but thanks to our updater, players can easily (and automatically) get the latest additions to Age of Empires II: Forgotten Empires and stay up to date with the latest changes. So yes, what will be done in December? The multiplayer part will be fully functional, up and running. The campaign part will be partially done, but you’ll have plenty of historical battles to enjoy!

Graphics

We’re happy to welcome yan in the team last week. A Bulgarian AoE-fanatic who will help us out in the graphics department. He’ll mostly do polishing and help out with the Slavic set. Expect some screenshots in next dev blog.

See you next week!