The icy plains of Eastern Europe have more under their thick crust of permafrost than meets the eye. After the dissolution of the Mongolian Golden Horde and the emerging of the Khanates, the eyes of the newly formed empires set their eyes upon the west. Thundering hooves of Kievan and Moscovite cavalry, escorted by large squadrons of men at arms terrify the established kingdoms on the horizon.
Quick Card
Infantry and Siege civilization
- Farms work +15% faster
- Tracking free
- Siege units 15% cheaper
Unique Units:
- Boyar (cavalry)
Unique Technologies:
- Orthodoxy: Monks +3/+3 armor
- Druzhina: Infantry damage adjacent units
Team Bonus:
- Military buildings (Barracks, Archery Range, Stable, Siege Workshop) provide +5 population
History
Mass fifth century migrations caused by the Hunnic invasions left Northeastern Europe an area open for settlement and, starting circa 500 AD, the Slavs became the region’s dominant civilization. Although archaeological evidence indicates that the Slavs had already settled Europe in prior centuries, possibly in the areas of present-day Ukraine and Belarus, the historical record first makes mention of them through Byzantine writings describing the large numbers of Slavs amassing in front of their borders. Upon settling down, the Slavs established several competing states throughout Eastern Europe, falling into either the Byzantine or Holy Roman spheres of influence.
The first great Slav country, the Bulgarian Empire, formed in 681 AD. This nation was founded by the Bulgars, a non-Slavic peoples who settled in the Eastern Balkans (north of the Byzantine Empire). However, the Bulgarian Empire expanded into most of the Balkans, which was by then mainly Slavic, and by the tenth century the state was effectively Slavicized. The Bulgarian Empire played an important role in the consolidation of Slavic civilization, with its language becoming a lingua franca for the spread for Christianity and literacy in Eastern Europe.
Another important medieval Slavic state, Great Moravia, formed in Central Europe after the union of the Principalities of Nitra and Moravia in 833. Although Great Moravia never achieved a dominant position, they played a crucial role in the balance of power between Franks, Bulgarians, and Byzantines. When Great Moravia’s King Ratislav asked the Byzantines for help in translating Christian texts into Slavic, the Byzantine missionaries entrusted with the task, Cyril and Methodius, successfully developed the first Slavic alphabet and wrote down the oldest text in Slavic literature (a translation of the Christian Gospel) in 863.
Perhaps the last great medieval Slavic state was formed around Kiev, in present-day Ukraine, in 882 AD. This Kievan Rus’ kingdom, although mostly populated by Slavs, was led by Norsemen (called Rus) who took power over the area by defeating the ruling Turkic Kazhars. The liberation of this and several other Slavic cities allowed them to focus more on internal development rather than on serving foreign lands. The country economically benefitted from its geography, located in the middle of the Europe-Asia trade route and close to the Byzantines and Persians. Under the reign of Yaroslav the Wise, the Kievan state not only became the largest at the time, but also achieved a high literacy rate, provided property rights to women, and punishments under law generally did not involve death sentences. However, the death of Yaroslav led to the gradual break-up of the state, which finally fell to the Mongols by 1240 AD.
During the Middle Ages Slavic governments followed a Feudal system, but in contradiction to other parts of Europe the power of the kings was constrained by that of high-ranking aristocrats, named Boyars. Boyars not only were powerful landowners with several serfs under their command, but they also were generally leaders of the military and government agencies. The alliance and competition among these aristocrats shaped the economic development of the Slavic states, helping their domains but weakening the central governments. By the late Middle Ages the rise of absolute monarchs led to the downfall of the Boyars.
Love how they have minor bonuses in every aspect … a new cavalry, a bit better farms, siege units, infantry … great stuff … suits the Slavs almost too well.
Aren’t the Slavs’ and Huns’ wonders pretty much the same?
http://www.youtube.com/watch?v=rVSNPTzjDO0&feature=player_detailpage#t=610s
http://aok.heavengames.com/images/history/wonders/gameinfo_wonders_huns.jpg
And I think it’s the same about Indians and Koreans
They’re placeholders
So the Slavs would be getting a new architecture set too
Any plans for the other civs?
Since Slavs were deeply infected by Byzantines (also infect back), maybe we can give them the same architecture style (a Roman style? which also can be used on Goths).
Yes, agree, it’d be nice of giving Slavic architecture to Goths.
But I also think that Goths could have the Italian set, since that set is a “Gothic-like style”. Not to mention that their wonder resides in Italy.
how is the boyar different from other cav? does it have some sort of bonus?
With their higher melee armor and lower pierce armor, they would obviously win during a battle with same amount of knights, which have the same attack and hit points as they do (for castle age).
I’m not sure if there are any bonus.
The advantage they have is that they’ll be easy and fast to create and also cheap provided that you research their UT, and they’ll have chances to defeat other heavy cavalry being just a light cavalry.
Oh lmfao, forget it again! I guess I’m so sleepy at this time, confused again with the Magyar Huszar. Sorry.
Boyar has a huge melee armor, good HP and attack. They’re like a Teutonic Knight riding a horse, but way faster (because they’re cavalry). They can even take down Paladins.
So yes, they don’t have any special bonuses (other than being effective against archers) since they are powerful enough, otherwise they would get OP.
Boyars would be cross between paladins and teuts. They would excel in killing non-anticav bonus units like paladins and champions and might be acceptable vs camels but not bad vs halberdier,imp camel,genoese crossbowmen and kamayuks.
Sorry,a mistake,they’d be bad vs halbs etc.
you could say, they are the catafract of the north?
They’d perform quite good vs camels(normal camels not crazily massed Byzantine camels,Indian imperial camels or Saracen camels) but like paladins(which although have lesser armor),will take some good amount of damage from halberdiers.Catas resist 16 of halb bonus damage,Boyars will resist 9 and palas 5.But they will be very good vs champion and paladins since they don’t inflict bonus damage.They will bear more arrows than catas if bloodlines is researched but not as much as paladins.
Other than Mongols and Celts, the Slavs are the only civ to get all siege except bombard canon.Mongols and Celts have a powerful UT for their siege.Will there be anything for the Slavs (viz:siege workshops work 50% faster or something:))?
dont forget korea, with ther +1 team bonus range, if i am not wrong, they can get +3 range for ther onagers. combine that with celts, and the celts are realy OP in siege.
There unique unit is a calvary, wouldn’t the Slavs be a Calvary and Siege civilization?
Not necessarily; Byzantines have Cataphracts, but they are a “Defensive civilization”; Franks have Throwing Axemen, but they are a “Cavalry civilization”
There UU may be a cavalry, but I think they get no bonuses or important techs like husbandry or something similar(I’m not too sure about that). Their bonus mainly favours infantry. It’s like the Byzantines. Their UU is a cavalry but they’re a defensive civ. The only difference is that they have a UT favouring their UU.
For the UT Druzhina, it seems like the same thing Logistica does to cataphracts. How much trample damage could they make?
I think the whole damage should be done to all units surrounding them since they don’t get plate mail or blast furnace.
I’m not sure. On one hand, this seems to be overpowered since that their champions still have 14+2 attack and that infantry are cheap and fast to train. But on the other hand, infantry might not have much chance to be surrounded by enemies. They are tend to be stopped by infantry but killed by ranged units.
Revision: Slavic champions get 13+2 attack.
Infantry that cause trample damage is actually very good since they can be patrolled into cavalry and they damage all nearby units(other than the unit they’re fighting against) but as you said,archers will decimate them and hand canons and slingers seem impossible.To sum up,I think plate mail should be enabled.
Wow, farmers working 15% faster sounds op
Yeah, and apart from that farming was (and is) quite hard in the region the slavs lived, compared to other parts of europe.
los eslavos tienen paladin pero no alto horno?
I guess that the lack of blast furnace is a nerfing, as a consequent of giving them such a good UT (Druzhina). And then, it was followed by giving them paladins to reinforce their cavalries back.
paladin
160 + 20 hp?
14 + 2 attack?
2 + 3 defense?
They don’t get paladins.
Yup, you’re right.
All trample damage civs lack blast furnace