by Bert Beeckman | Dec 10, 2015 | Age of Empires II, Dev Blog
Many of you who have been playing Age of Empires II HD lately, may have noticed an unusual amount of “Out of Syncs” going on. These errors happen when the game “world” looks different for various players, making the game no longer synchronized.... by Bert Beeckman | Nov 20, 2015 | Age of Empires II, Dev Blog, News
It’s been two weeks since the release of Age of Empires II HD: The African Kingdoms but we haven’t taken a break since! We’re keeping a keen eye out for bug reports and your feedback. The good and the bad of course 🙂 Hotfixes In the past week, we had... by Bert Beeckman | Nov 18, 2015 | Age of Mythology, Dev Blog, News
Besides working on the new Tale of the Dragon expansion, we have also been working hard on a new patch for Age of Mythology: Extended Edition in the last couple of months. Let’s take a look at what we’ve got in store. Balance changes The upcoming patch... by Bert Beeckman | Oct 29, 2015 | Age of Empires II, Dev Blog, News
There’s one subject we have yet to cover – and one that is more often than not sorely Forgotten (yeah… :P). All previous expansions have so far introduced new random maps and/or real world maps. We have seen interesting and even groundbreaking concepts be... by Bert Beeckman | Oct 15, 2015 | Age of Empires II, Dev Blog, News
While the release date is lurking closer, we’re hitting the game hard with the balance hammer! But before we’re going down that rabbit hole, let’s take a look back at The Forgotten expansion, to see what we did right and what we did wrong. Looking... by Bert Beeckman | Sep 25, 2015 | Age of Empires II, Dev Blog, News
A new expansion isn’t complete without a new set of campaigns for you to complete and this time we’re sending you on a trip to the African continent and its surrounding areas. Lessons from the past But first, let’s take a look back at the campaigns...