Welcome to the AI builder - Version 1.21 Beta

The AI generated by this script is meant for scenarios only and will provide an AI merely capable of the most basic behaviour. There's no guarantee that it will always work properly as it may very well depend on things not calculated in its behaviour. This AI is based on my experience for creating simple b&d scenarios and may not suit your specific needs. In case you use the Immobile to Active feature make sure that your scenario's triggers sends the right AI-Signal.

Have fun designing,

Jan1302




AI Behaviour

Standard Behaviour

Strategic Numbers

Miscellaneous
Of the amount of gathers:

Economy

Amounts

Military

The amount depends on the difficulty. It is 1/3 of the amount on Easiest, 2/3 of the amount on Easy(Standard), 3/3 on moderate, 4/3 on hard and 5/3 on hardest.

Unit #TypeAmount
1
2
3
4
5
6
7
Siege Unit #TypeAmount
1
2
3
Naval Unit #TypeAmount
1
2
3

Buildings

Construction
AI Builds New Houses
Amounts
Amount of Town Centers
Amount of Farms
Amount of Lumber Camps
Amount of Mills
Amount of Mining Camps (Gold)
Amount of Mining Camps (Stone)
Amount of Barracks
Amount of Archery Ranges
Amount of Stables
Amount of Siege Workshops
Amount of Blacksmiths
Amount of Markets
Amount of Universities
Amount of Monasteries
Amount of Docks
Amount of Castles
Amount of Towers
Amount of Bombard Towers

Attacks

You can scale the amount of groups and units in a group by difficulty. If so the AI will use the amount you say for hardest and less than the amount on lower difficulties.

Characteristics
Scale the Attacks
Let the AI target walls
Numbers
Time of First Attack
Interval between Attacks
Amount of Attacking Groups
Amount of Units in Each Group
Amount of boat attacking groups
Amount of boats in each group

Upgrades

Escrows For Research
Food-Escrow
Wood-Escrow
Gold-Escrow
Stone-Escrow
Types
Military
Blacksmith
Economic
University
Fortifications
Monastery
Dock

Miscellaneous

Title
Cheat
Use Market
Default Resign

Advancing Ages

Control Aging Up
Allow Advancing
End Age

Cheat Options

Only applies when cheats were enabled.

Resource Cheating
Start Cheating Timer
Time Inbetween Cheating
Amount of Food
Amount of Wood
Amount of Gold
Amount of Stone



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1302 - [email protected]